Lightstreamer Unity Client 2.1.3
|
The maximum elapsed time in milliseconds allowed for a successful reconnection attempt. Silent reconnections are performed in case of response content length filling or if polling behaviour has been requested.
NOTE: The first connection is not checked against this timeout; this can be done by the user, by observing the elapsed time in the LSClient.OpenConnection call.
The default setting is 5000 (5 seconds).
public: __property long ReconnectionTimeoutMillis;
public long ReconnectionTimeoutMillis;
Public Property ReconnectionTimeoutMillis() As long