Lightstreamer Unity Client 2.1.3
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IConnectionListener.OnDataError Method

Notification that a block of data received from the Server could not be correctly interpreted. The implementation may consider this as a severe problem and open a new connection. In normal operation, this should not happen.

C++
void OnDataError(PushServerException e);
C#
void OnDataError(PushServerException e);
Visual Basic
Function OnDataError(e As PushServerException) As void
Parameters 
Description 
PushServerException e 
Exception that describes the problem occurred.