Lightstreamer Unity Client 2.1.3
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Notification of the successful processing of a sent message
void OnProcessed(MessageInfo originalMessage, int prog);
void OnProcessed(MessageInfo originalMessage, int prog);
Function OnProcessed(originalMessage As MessageInfo, prog As Integer) As void
Parameters |
Description |
MessageInfo originalMessage |
originalMessage the original message sent to the server as it was supplied to the LSClient.SendMessage method. |
int prog |
the progressive number associated to the message as it was returned by the LSClient.SendMessage method. |