class LightstreamerClient
package com.lightstreamer.client
Facade class for the management of the communication to
Lightstreamer Server. Used to provide configuration settings, event
handlers, operations for the control of the connection lifecycle,
Subscription
handling and to send messages.
An instance of LightstreamerClient handles the communication with
Lightstreamer Server on a specified endpoint. Hence, it hosts one "Session";
or, more precisely, a sequence of Sessions, since any Session may fail
and be recovered, or it can be interrupted on purpose.
So, normally, a single instance of LightstreamerClient is needed.
However, multiple instances of LightstreamerClient can be used,
toward the same or multiple endpoints.
Static variables
staticfinalread onlyLIB_NAME:String = "LIB_NAME"
A constant string representing the name of the library.
staticfinalread onlyLIB_VERSION:String = "LIB_VERSION"
A constant string representing the version of the library.
Static methods
staticsetLoggerProvider(provider:LoggerProvider):Void
Static method that permits to configure the logging system used by the library. The logging system
must respect the LoggerProvider
interface. A custom class can be used to wrap any third-party
logging system.
If no logging system is specified, all the generated log is discarded.
The following categories are available to be consumed:
- lightstreamer.stream:
logs socket activity on Lightstreamer Server connections;
at INFO level, socket operations are logged;
at DEBUG level, read/write data exchange is logged. - lightstreamer.protocol:
logs requests to Lightstreamer Server and Server answers;
at INFO level, requests are logged;
at DEBUG level, request details and events from the Server are logged. - lightstreamer.session:
logs Server Session lifecycle events;
at INFO level, lifecycle events are logged;
at DEBUG level, lifecycle event details are logged. - lightstreamer.subscriptions:
logs subscription requests received by the clients and the related updates;
at WARN level, alert events from the Server are logged;
at INFO level, subscriptions and unsubscriptions are logged;
at DEBUG level, requests batching and update details are logged. - lightstreamer.actions:
logs settings / API calls.
Parameters:
provider | A |
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staticaddCookies(uri:NativeURI, cookies:NativeCookieCollection):Void
Static method that can be used to share cookies between connections to the Server (performed by this library) and connections to other sites that are performed by the application. With this method, cookies received by the application can be added (or replaced if already present) to the cookie set used by the library to access the Server. Obviously, only cookies whose domain is compatible with the Server domain will be used internally.
lifecycle This method can be called at any time; it will affect the internal cookie set immediately and the sending of cookies on future requests.
Parameters:
uri | the URI from which the supplied cookies were received. It can be null. |
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cookies | the various cookies to be added. Each cookie should be represented in the text format provided for the Set-Cookie HTTP header by RFC 6265. |
See also:
staticgetCookies(uri:Null<NativeURI>):NativeCookieCollection
Static inquiry method that can be used to share cookies between connections to the Server (performed by this library) and connections to other sites that are performed by the application. With this method, cookies received from the Server can be extracted for sending through other connections, according with the URI to be accessed.
Parameters:
uri | the URI to which the cookies should be sent, or null. |
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Returns:
the various cookies that can be sent in a HTTP request for the specified URI. If a null URI was supplied, the export of all available cookies, including expired ones, will be returned. Each cookie is represented in the text format provided for the Set-Cookie HTTP header by RFC 6265.
See also:
staticsetTrustManagerFactory(factory:NativeTrustManager):Void
Provides a mean to control the way TLS certificates are evaluated, with the possibility to accept untrusted ones.
lifecycle May be called only once before creating any LightstreamerClient instance.
Parameters:
factory | trust manager factory |
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Throws:
NullPointerException | if the factory is null |
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IllegalStateException | if a factory is already installed |
Constructor
new(serverAddress:String, adapterSet:String)
Creates an object to be configured to connect to a Lightstreamer server and to handle all the communications with it. Each LightstreamerClient is the entry point to connect to a Lightstreamer server, subscribe to as many items as needed and to send messages.
Parameters:
serverAddress | the address of the Lightstreamer Server to
which this LightstreamerClient will connect to. It is possible to specify it later
by using null here. See |
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adapterSet | the name of the Adapter Set mounted on Lightstreamer Server
to be used to handle all requests in the Session associated with this
LightstreamerClient. It is possible not to specify it at all or to specify
it later by using null here. See |
Throws:
IllegalArgumentException | if a not valid address is passed. See
|
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Variables
finalconnectionDetails:ConnectionDetails = null
Data object that contains the details needed to open a connection to
a Lightstreamer Server. This instance is set up by the LightstreamerClient object at
its own creation.
Properties of this object can be overwritten by values received from a
Lightstreamer Server.
finalconnectionOptions:ConnectionOptions = null
Data object that contains options and policies for the connection to
the server. This instance is set up by the LightstreamerClient object at
its own creation.
Properties of this object can be overwritten by values received from a
Lightstreamer Server.
Methods
addListener(listener:ClientListener):Void
Adds a listener that will receive events from the LightstreamerClient instance.
The same listener can be added to several different LightstreamerClient instances.
lifecycle A listener can be added at any time. A call to add a listener already present will be ignored.
Parameters:
listener | An object that will receive the events as documented in the ClientListener interface. |
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See also:
this.removeListener(ClientListener)
removeListener(listener:ClientListener):Void
Removes a listener from the LightstreamerClient instance so that it will not receive events anymore.
lifecycle a listener can be removed at any time.
Parameters:
listener | The listener to be removed. |
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See also:
this.addListener(ClientListener)
getListeners():NativeList<ClientListener>
Returns a list containing the ClientListener
instances that were added to this client.
Returns:
a list containing the listeners that were added to this client.
See also:
this.addListener(ClientListener)
connect():Void
Operation method that requests to open a Session against the configured Lightstreamer Server.
When connect() is called, unless a single transport was forced through
ConnectionOptions.setForcedTransport(String)
, the so called "Stream-Sense" mechanism is started:
if the client does not receive any answer for some seconds from the streaming connection, then it
will automatically open a polling connection.
A polling connection may also be opened if the environment is not suitable for a streaming connection.
Note that as "polling connection" we mean a loop of polling requests, each of which requires opening a
synchronous (i.e. not streaming) connection to Lightstreamer Server.
lifecycle Note that the request to connect is accomplished by the client in a separate thread; this means
that an invocation to this.getStatus
right after connect() might not reflect the change yet.
When the request to connect is finally being executed, if the current status
of the client is not DISCONNECTED, then nothing will be done.
Throws:
IllegalStateException | if no server address was configured. |
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See also:
this.getStatus
this.disconnect
ClientListener.onStatusChange(String)
disconnect():Void
Operation method that requests to close the Session opened against the configured Lightstreamer Server
(if any).
When disconnect() is called, the "Stream-Sense" mechanism is stopped.
Note that active Subscription instances, associated with this LightstreamerClient instance, are preserved
to be re-subscribed to on future Sessions.
lifecycle Note that the request to disconnect is accomplished by the client in a separate thread; this
means that an invocation to this.getStatus
right after disconnect() might not reflect the change yet.
When the request to disconnect is finally being executed, if the status of the client is "DISCONNECTED",
then nothing will be done.
See also:
this.connect
getStatus():String
Inquiry method that gets the current client status and transport (when applicable).
Returns the current client status. It can be one of the following values:
- "CONNECTING" the client is waiting for a Server's response in order to establish a connection;
- "CONNECTED:STREAM-SENSING" the client has received a preliminary response from the server and is currently verifying if a streaming connection is possible;
- "CONNECTED:WS-STREAMING" a streaming connection over WebSocket is active;
- "CONNECTED:HTTP-STREAMING" a streaming connection over HTTP is active;
- "CONNECTED:WS-POLLING" a polling connection over WebSocket is in progress;
- "CONNECTED:HTTP-POLLING" a polling connection over HTTP is in progress;
- "STALLED" the Server has not been sending data on an active streaming connection for longer than a configured time;
- "DISCONNECTED:WILL-RETRY" no connection is currently active but one will be opened (possibly after a timeout);
- "DISCONNECTED:TRYING-RECOVERY" no connection is currently active, but one will be opened as soon as possible, as an attempt to recover the current session after a connection issue;
- "DISCONNECTED" no connection is currently active.
See also:
ClientListener.onStatusChange(String)
sendMessage(message:String, ?sequence:String, delayTimeout:Int = -1, ?listener:ClientMessageListener, enqueueWhileDisconnected:Bool = false):Void
Operation method that sends a message to the Server. The message is interpreted and handled by
the Metadata Adapter associated to the current Session. This operation supports in-order
guaranteed message delivery with automatic batching. In other words, messages are guaranteed
to arrive exactly once and respecting the original order, whatever is the underlying transport
(HTTP or WebSockets). Furthermore, high frequency messages are automatically batched, if necessary,
to reduce network round trips.
Upon subsequent calls to the method, the sequential management of the involved messages is guaranteed.
The ordering is determined by the order in which the calls to sendMessage are issued.
If a message, for any reason, doesn't reach the Server (this is possible with the HTTP transport),
it will be resent; however, this may cause the subsequent messages to be delayed.
For this reason, each message can specify a "delayTimeout", which is the longest time the message, after
reaching the Server, can be kept waiting if one of more preceding messages haven't been received yet.
If the "delayTimeout" expires, these preceding messages will be discarded; any discarded message
will be notified to the listener through ClientMessageListener.onDiscarded(String)
.
Note that, because of the parallel transport of the messages, if a zero or very low timeout is
set for a message and the previous message was sent immediately before, it is possible that the
latter gets discarded even if no communication issues occur.
The Server may also enforce its own timeout on missing messages, to prevent keeping the subsequent
messages for long time.
Sequence identifiers can also be associated with the messages. In this case, the sequential management is
restricted to all subsets of messages with the same sequence identifier associated.
Notifications of the operation outcome can be received by supplying a suitable listener. The supplied
listener is guaranteed to be eventually invoked; listeners associated with a sequence are guaranteed
to be invoked sequentially.
The "UNORDERED_MESSAGES" sequence name has a special meaning. For such a sequence, immediate processing
is guaranteed, while strict ordering and even sequentialization of the processing is not enforced.
Likewise, strict ordering of the notifications is not enforced. However, messages that, for any reason,
should fail to reach the Server whereas subsequent messages had succeeded, might still be discarded after
a server-side timeout, in order to ensure that the listener eventually gets a notification.
Moreover, if "UNORDERED_MESSAGES" is used and no listener is supplied, a "fire and forget" scenario
is assumed. In this case, no checks on missing, duplicated or overtaken messages are performed at all,
so as to optimize the processing and allow the highest possible throughput.
lifecycle Since a message is handled by the Metadata Adapter associated to the current connection, a
message can be sent only if a connection is currently active. If the special enqueueWhileDisconnected
flag is specified it is possible to call the method at any time and the client will take care of sending
the message as soon as a connection is available, otherwise, if the current status is DISCONNECTED*
,
the message will be abandoned and the ClientMessageListener.onAbort
event will be fired.
Note that, in any case, as soon as the status switches again to DISCONNECTED*
, any message still pending
is aborted, including messages that were queued with the enqueueWhileDisconnected flag set to true.
Also note that forwarding of the message to the server is made in a separate thread, hence, if a message
is sent while the connection is active, it could be aborted because of a subsequent disconnection.
In the same way a message sent while the connection is not active might be sent because of a subsequent
connection.
Parameters:
message | a text message, whose interpretation is entirely demanded to the Metadata Adapter associated to the current connection. |
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sequence | an alphanumeric identifier, used to identify a subset of messages to be managed in sequence; underscore characters are also allowed. If the "UNORDERED_MESSAGES" identifier is supplied, the message will be processed in the special way described above. The parameter is optional; if set to null, "UNORDERED_MESSAGES" is used as the sequence name. |
delayTimeout | a timeout, expressed in milliseconds. If higher than the Server configured timeout
on missing messages, the latter will be used instead. |
listener | an object suitable for receiving notifications about the processing outcome. The parameter is optional; if not supplied, no notification will be available. |
enqueueWhileDisconnected | if this flag is set to true, and the client is in a disconnected status when the provided message is handled, then the message is not aborted right away but is queued waiting for a new session. Note that the message can still be aborted later when a new session is established. |
subscribe(subscription:Subscription):Void
Operation method that adds a Subscription to the list of "active" Subscriptions. The Subscription cannot already
be in the "active" state.
Active subscriptions are subscribed to through the server as soon as possible (i.e. as soon as there is a
session available). Active Subscription are automatically persisted across different sessions as long as a
related unsubscribe call is not issued.
lifecycle Subscriptions can be given to the LightstreamerClient at any time. Once done the Subscription
immediately enters the "active" state.
Once "active", a Subscription instance cannot be provided again to a LightstreamerClient unless it is
first removed from the "active" state through a call to this.unsubscribe(Subscription)
.
Also note that forwarding of the subscription to the server is made in a separate thread.
A successful subscription to the server will be notified through a SubscriptionListener.onSubscription
event.
Parameters:
subscription | A Subscription object, carrying all the information needed to process real-time values. |
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See also:
this.unsubscribe(Subscription)
unsubscribe(subscription:Subscription):Void
Operation method that removes a Subscription that is currently in the "active" state.
By bringing back a Subscription to the "inactive" state, the unsubscription from all its items is
requested to Lightstreamer Server.
lifecycle Subscription can be unsubscribed from at any time. Once done the Subscription immediately
exits the "active" state.
Note that forwarding of the unsubscription to the server is made in a separate thread.
The unsubscription will be notified through a SubscriptionListener.onUnsubscription
event.
Parameters:
subscription | An "active" Subscription object that was activated by this LightstreamerClient instance. |
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getSubscriptions():NativeList<Subscription>
Inquiry method that returns a list containing all the Subscription instances that are
currently "active" on this LightstreamerClient.
Internal second-level Subscription are not included.
Returns:
A list, containing all the Subscription currently "active" on this LightstreamerClient.
The list can be empty.
See also:
this.subscribe(Subscription)