The Lightstreamer Blog
Insights and innovations in real-time data streaming.
Updates to Lightstreamer JavaScript, iOS, and OS X Client Libs
A new release of the stable version of Lightstreamer is now available, containing updates to: JavaScript client libraryiOS client libraryOS …
Lightstreamer 6.0 Preview Release Available
We are very pleased to announce the early public availability of the next release of Lightstreamer Colosseo: version 6.0. Lightstreamer …
HTML5DevConf: More Than Just WebSockets for Real-Time Multiplayer Games and Collaboration
We are very excited to report that Lightstreamer exhibited at the prestigious HTML5 Developers Conference held on October 22-23, 2013 …
Yet Another Integration: AngularJS
I had some spare time, so I decided to put together some code to make a PoC integration between our …
Visual Layer of the JavaScript Client Library Is Now Open Source
A few weeks ago, we released part of our Lightstreamer JavaScript Client library as an open source project on GitHub …
Optimizing Multiplayer 3D Game Synchronization Over the Web
A few months ago, I stumbled upon an interesting article by Eric Li titled “Optimizing WebSockets Bandwidth” [1]. Eric mentions …
New Client SDK for OS X Available for Download
Version 1.0 of our new Lightstreamer Client SDK for the OS X platform is now available. The OS X client …
Benchmarking Socket.IO vs. Lightstreamer with Node.js
Because of the increasing popularity of server-side JavaScript, some weeks ago we released a Node module which enables you to …
Amazon AMIs for Lightstreamer Moderato Now Available
Cloud services like Amazon AWS are a perfect way to reduce the time and costs associated to exploring, testing, and …
Lightstreamer’s customers dominated the Shares Awards 2012
We are very excited to announce that several Lightstreamer’s customers in the financial industry, where our product consolidated its success and value, have …
On iOS URL Connection Parallelism and Thread Pools
The problem Did you know iOS has a limit on the number of concurrent NSURLConnections to the same end-point? No? …
The New WinRT SDK and Demo
With the introduction of Windows 8, a new application architecture, namely Windows Runtime or WinRT, was also introduced. WinRT, which …